![]() There’s a very fine line to tread between repetition for development, and repetition that descends into mind-numbing disinterest. Now, I will say that while I’m somewhat of a fan of the idea of loop-based video games, I’ve not been blown away by the execution. Yet, no upcoming genre is complete with someone taking a stab at it with a cyberpunk style and neon-glistened sheen. All of them have been game of the year contenders for one category or another, so much like any popular premise, it’s becoming a focus for emulation in search of similar success. Over the past year or two, we’ve been treated to a stylish FPS (Deathloop), a disturbing story-based experience (12 Minutes), a frenetic 3rd person shooter (Returnal) and a game everyone loved except for me (Outer Wilds… not sorry). The concept of loop based narrative experiences is fast approaching saturation in the gaming space, it would seem anyway. ![]() Delivering hack & slash action in a beautiful Cyberpunk world, does Loopmancer live up to the best of the genre? The Finger Guns Review:
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